Tuesday, August 18, 2015

Launch of 0.0.1!

The purpose of this blog is to replace a forum environment for GeoCraft Minecraft mod and the official server's community.  The format, I hope, will be as follows: I post some sort of relevant topic based on recent news, or soliciting regular feedback.  The comment section will then serve as a forum for response and discussion for the community.

Today we launched 0.0.1!  It's an exciting day ... I banged the alpha 1 version of the beginning set of mods out today, got basic tests done, and now we have two testers online.  I will be posting a full feature list in a post soon.  As it stands I'm ridiculously tired and wanted to fire off this post to establish the whole solicitation-response model, and get some of the first impressions and basic feedback on tuning the early alpha out there.

Testers: please reply directly to this post with any feedback you have, positive or negative.  We need tons of criticism to get this tweaked up, to get new features dreamed up, and to remove annoying or kludgy ones that are in the way.

ALSO! It's very important I give credit where it's due.  We are using (at least for now) variants of the Crater Lake map by Sir Beret.  Amazing map; all credit goes to him.

9 comments:

  1. Not getting encumbered when transferring items from chest to inventory

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    1. Similarly, picking up an item in the inventory screen lets you pick up an item - if you already have a stack of it in your inv - without triggering the encumberance

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    2. Both of these bugs have been replicated by me and I'm on to debugging

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    3. Inventory pick-up bug fixed. Now the contents of your mouse cursor are counted towards overall inventory weight (didn't realize this was done server side in Minecraft).

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  2. Crafted torches output 8 instead of 4

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    1. Couldn't replicate this one. Could you try again at some point? Tried both shift-clicking and normal crafting in the bench and in the inventory screen.

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  3. When items are combined for repair in a crafting table, they come out with the durability as a function of the mood, and not the two tools being combined.

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