Friday, August 28, 2015

Fixed a few bugs

  1.  Fixed issue with dyes coming out strange, and wood coming out strange (ink sacks / oak planks). Now mood only applies to items with explicit durability (damage value is used differently for non-equipment). 
  2.  Adjusted the LugMod weighting algorithm so now it keys off of the master spreadsheet (making balancing easier) with full coverage of Bukkit materials.
Please keep me honest and see if the ink sack issue has gone away.  

2 comments:

  1. We need a lug on/off toggler. I like the command but anyway we're able to make it easier to use the better.

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    Replies
    1. Added to the list. I think I may repurpose /lug to do this. Thoughts?

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