Quick patch (up to 0.0.2 technically, yay for artificial versioning milestones!):
LugMod's notifications to the player that they are encumbered have been temporarily switched off. The somewhat basic mechanism I have set up for alpha 1 was spamming players with "Encumbered!" messages and blowing out the chat window. As a quick fix I have removed this notification. More intelligent encumbrance checking is on the radar and slated for 0.1.1.
Issues encountered:
ReplyDelete-Upon the destruction of chests, resource stacks that exceed the encumbrance limit (ex: 64 wood or iron ore) cannot be picked up and are effectively lost.
- Bonemeal, when crafted, becomes ink sacs.
-Mood depletion is sometimes being displayed when breaking blocks rather than only when one right clicks without an item.
Bugs 1 and 2 replicated. In terms of 3, when you swipe at a block sometimes the server detects you as waving at AIR. At any rate it is left-clicking without holding anything that checks mood normally.
DeleteHow do you feel about the prospect of a command for checking mood, such as /mood? I want to always permit some sort of ingame action to serve as levers (instead of forcing everybody through the console), but that doesn't mean I'm necessarily opposed to a console route to these actions. It may better serve a wider community to have both.